There were some entertaining boss battles that were a little more fun than they should have been but they typically ended up dragging out too long and carried frustrating spikes in difficulties. These fleeting moments, however, inevitably came hand in hand with elements that quickly drug the experience back down. There were moments during my eight hours with the game that I actually started to have fun in the midst of my frustration. These are the things that make playing through this game frustrating. ![]() I have a high tolerance for bad games but Duke Nukem Forever doesn’t come off to me as a typical “bad game” but more like a game that could have been a lot of fun but refused to take the steps necessary preferring rather to stick with outdated ideas. The campaign is plagued with gameplay mechanics that went away years ago for a reason. Unfortunately, the actual experience didn’t come anywhere near my expectations. I was well aware that this game had an unusually long development cycle and that it was basically an updated version of an older game but I was still looking forward to getting back to the Duke. I initially had high hopes for this game as I was a big Duke Nukem 3D fan growing up. You remember those guys? That’s kind of what it’s like playing Duke Nukem Forever. It was a sad and depressing experience to watch them cling to their fleeting youth and popularity. They would sit there amongst people that were several years their junior telling unfunny jokes while pathetically soaking up any and all attention that may be paid to them. I never really saw them during the day or at the store or anything like that but they would inevitably pop up at the local sporting event. I was never really sure what they did with themselves after they graduated. ![]() Do you remember in high school when you would go to your school’s football or basketball game and there were always those certain guys that would be there even though they graduated several years ago? I always sort of felt sorry for those guys.
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